The chance to perform the attack is based on the ally's Affinity with the fighter (positive Affinity gives a higher chance, negative Affinity gives a lower chance). When in a dizzied state (after being damaged by numerous consecutive attacks), repeatedly tapping Light Kick and both Punch buttons simultaneously while close to the fighter's allies (and that fighter is not the last teammate standing) can make that fighter perform an assist attack, where the ally that's next-to-fight jumps in for a knockdown strike (buying the fighter time to recover).While stronger than normal Strong attacks, it has a lengthy animation that leaves the fighter vulnerable to attacks. Pressing both Strong buttons simultaneously can make the fighter perform a knockdown attack that pushes away opponents (knocking them down in the process).Pressing Down on the joystick quickly before jumping (or jumping during a forwards run) performs a more effective jump (as shown with the fighter leaving an "afterimage" trail). ![]() Double-tapping the joystick backwards can make the fighter perform a hopping backwards dash, allowing players to widen the gap between both fighters.Strong Punch performs a forwards throw, while Strong Kick performs a backwards throw. Holding forward or backwards on the joystick wile pressing a Strong button at a close distance can make the fighter perform an unblockable throw.Players can no longer see Teammate Affinities in the Character Select screen.Players can now use the new "Roulette?" slot in the character select screen to randomize the choices for the remainder of their team. ![]()
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